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Playing Against the Program: Interval and De-Programming as Editing Practice

This article proposes a Flusserian reading of film editing as a privileged retrospective site at which the programmatic logic of the apparatus becomes legible and can be worked against. While Vilém Flusser’s canonical account of the apparatus is grounded above all in the camera and in the production of technical images, the essay argues that the editing table constitutes a derivative or second-order apparatus-condition in which already programmed material becomes available for interruption, recombination, and reflective refusal. On this basis, the article develops the interval between shots as a minimal operator of de-programming: a threshold at which continuity ceases to function as a neutral solution and begins instead to reveal the pressure of the program itself. De-programming is therefore understood not as a total escape from the apparatus, nor as a merely aesthetic gesture of rupture, but as a practical skill of sustaining legibility where automatic resolution would otherwise prevail. To clarify this claim, the article identifies three micro-operations of the editing table: refusing automatic suture, delaying attribution, and redistributing agency. In its final movement, the essay follows this argument beyond cinematic procedure toward the question of subjectivity, asking whether the deepest program at stake is not only the one that organises images, but the one that organises the subject who experiences itself as freely organising them.

Editing Practice (PDF 236.85 KB)

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