Drafting the Techno-Imagination: A Future for Literary Writing?
Vilém Flusser paints a dire picture for the future of literary writing. He contests that it is doomed to be replaced by automated language games. In that sense, one can see literature and the image-culture as antagonistic forces. Drawing on examples from contemporary German literature, however, I show in which ways the literary imagination may contribute to the formation of the techno-imagination. The authors Ulrike Draesner and Thomas Lehr scrutinize the impact that visual media has on conceptual thinking and identity. Core ideas from Flusser’s media theory, such as the photographer as homo ludens, communication as resistance to natural entropy, and the re-conceptualization of space and time, feature prominently in the two 2005 novels Spiele (Games) and 42. In these texts, the imaginative capacity of fictional literature provides a conceptual space in which a new awareness towards technical images is drafted, tested, and reviewed.
Los fantasmas de Flusser: de magia, comunicación e imagen visual
This paper focuses on the relation between technical image and magic, that is, between the post-historic and the post-magic era and the way it is treated in the philosophy of Vilém Flusser. The image as phantasmagoria is translated into a virtual spectrality, a game of signs and a circular concatenation as in the idea of the eternal return.